CLOCKED IT MATE: Subnautica
I wasn’t sure I liked Subnautica, but I couldn’t stop playing it, frustrating at first, then addictive once the story and goals finally fell into place.Find Out More
Clocked It Mate is a record of the games I’ve finished, how long they took, and what I thought of them once the credits rolled.
I wasn’t sure I liked Subnautica, but I couldn’t stop playing it, frustrating at first, then addictive once the story and goals finally fell into place.Find Out More
I went into SOMA knowing almost nothing about it, aside from its reputation as a post-BioShock recommendation. Despite not fully understanding the story for much of the game, I still found it engaging, easy to follow, and surprisingly effective at keeping me moving forward.Find Out More
I’d bounced off Red Dead Redemption before, getting lost in the open world and never really progressing. This time, by sticking closely to the main story, it finally clicked, even if skipping cutscenes led to a very unexpected surprise near the end.Find Out More
I revisited Quake mainly for nostalgia, but replaying it alongside Quake II made it clear why the sequel left a much stronger impression.Find Out More
Untitled Goose Game is silly, chaotic fun—though playing it with a six-year-old who enjoys sabotaging you more than the farmer adds an extra layer of challenge.Find Out More
Figment 2: Creed Valley delivers another engaging story, a standout Choir of Discarded Opinions, and a soundtrack that’s just as memorable as the first game.Find Out More
I knew nothing about Figment, but it quickly won me over with its fun gameplay, engaging story, and amazing soundtrack.Find Out More
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