With Canton behind them, the party spends three quiet weeks at sea. As they sail toward the Feywild, Runtar reflects on what the town revealed, how his companions are changing, and whether kindness and attention might matter more than strength in the world ahead.Find Out More

The fighting is over, but Canton hasn’t noticed. As the town smiles and carries on, Runtar struggles with what they chose not to say, how Gloom has changed, and what it means to leave a place that feels wrong behind.Find Out More