Runtar and Daisy have survived the vampire battle, only to find themselves in an underground library run by a man who sniffs library cards. There’s a revolution to plan, a mysterious blood supply to investigate, and monsters guarding the books they need. But first, Runtar would quite like eight hours of sleep.Find Out More

The church battle goes from bad to worse as Piss Boy remains a Tyrannosaurus Rex, vampires refuse to die, and Runtar discovers that garlic is considerably better at seasoning them than killing them. By the end, Runtar and Daisy are barely alive, Baw Baggins is saving the day, and their new revolutionary allies are carrying them somewhere that apparently requires a library card.Find Out More

A visit to one of Caleb’s churches goes horribly wrong when Runtar discovers the city’s bloodletting ceremony is hiding something much darker. With vampires closing in, a giant magical eye controlling the congregation, and Piss Boy transformed into a Tyrannosaurus Rex, the revolution has well and truly begun.Find Out More

Getting arrested worked rather better than expected. After escaping magical shackles with the help of an unusually accommodating prison clerk, Runtar and his companions discover the city above is clean, prosperous and surprisingly pleasant. Unfortunately, Caleb’s eye is everywhere, and the truth behind the city’s abundance involves blood, vampires, and the same god whose followers trapped Oriel beneath the well.Find Out More

The fighting is over, but Canton hasn’t noticed. As the town smiles and carries on, Runtar struggles with what they chose not to say, how Gloom has changed, and what it means to leave a place that feels wrong behind.Find Out More

Beneath Canton’s town hall, the party finally confronts what’s been happening to the missing sailors. Faced with forced transformation, stolen identities, and a creature that drags them into the depths, Runtar discovers there are moments when even a gentle bard has to stand and burn.Find Out More